No model can move more than twice its Movement characteristic or, when movement is determined by a dice roll (such as when a unit charges or flees), further than the distance rolled. There are, of course, exceptions to this, the most obvious being when a unit in Marching Column marches at triple its Movement characteristic, when models are moved by the effect of a spell, when a unit is obliged to continue its move rather than end up 'on top' of another unit, and obligatory moves (such as when a charging unit wheels to align with the enemy, or when a unit pivots before fleeing). Note that when a unit wheels, those at its rear do not really follow along, curving path, as it might appear when moving a large block of models on the table. In reality, those models would take a more direct route, following the path of the front rank and resuming their formation behind it. Accordingly, we do not measure the distance moved by models in the rear ranks of a wheeling unit. Note also that, when a unit is permitted a free manoeuvre before or after moving, this is free in that it does not count towards the move itself, but the limitation that no model can move more than twice its Movement characteristic applies within the manoeuvre.